My class spent 4 months creating the promotional video for a board game called Badlands of Orgoth. For this project, I was the scene architect. In addition to modeling a majority of the props for the interior scene, I collected all of the assets for both the interior and exterior scenes and set up the scenes. I animated the first shots of the video; I did the opening animation and the mother animation. Additionally, I did the camera animation for the flight over the terrain.